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Eastern Europe City Hall - Chambers

Introduction:

This is the Medieval age of Eastern Europe, this age has access to fast cavalry units, strong cheap archers and can be played effectively on land and sea.

Recommendations for beginners:

Utilising Eastern Europes strong and cheap units such as arhcers and militiamen to attack or defend is an effective way to either buy time or raid the enemy base. You can also utilise their cavalry such as cossacks which are the fastest land unit in the game and are quite cheap making them great for raiding the enemy base also. Using their ships on the sea in a very similar way to Western Europes as they have the same ships. Eastern Europe also has access to their unique strelets which have a high melee attack and a good ranged musket attack. combined with their grenadiers can be an effective force for attacking an enemy fortified base or outpost.

Subsequent Age:

IR1:

-Abstracticon Abstract Country

-Polandflag Poland

-Russiaflag Russia

-Hungaryciven Austria-Hungary

Cost to advance:

8000 Food

6000 BMaterials

4000 Metal

Units Available[]


Chambers[]

Units Components Population Age Extra Info
Worker EU Worker Food × 125 1 All

Barracks[]

Units Components Population Age Extra Info
Archer1 Archer Food × 60 1 All
Azap Pikeman Food × 100

BMaterials × 50

Metal × 25

1 Early Middle ONLY
Janissary Halbedier Food × 150

BMaterials × 75

Metal × 25

1 Late Middle
Squad1 Squad Food × 100

BMaterials × 50

Metal × 50

1 All
Grenadier Grenadier Food × 125

BMaterials × 100

Metal × 80

1 Late Middle
Icons-3ee Strelet Food × 120

BMaterials × 50

Metal × 20

1 Late Middle
Pernch
Pernach
Food ×

BMaterials ×

Metal ×

1 All


Workshop[]

Units Components Population Age Extra Info
Catapult Catapult BMaterials × 300 4 All
Ram Ram BMaterials × 300

Metal × 50

3 All
Cannon Cannon BMaterials × 100

Metal × 250

3 Late middle

Stable[]

Units Components Population Age Extra Info
Oglan Horse archer Food × 200 2 All
Heavy Knight Light knight Food × 200

BMaterials × 100

Metal × 100

2 All
Cuirassier Cuirassier Food × 200

Metal × 120

2 Late middle
Dragoon (East Asia) Dragoon Food × 220

BMaterials × 100

Metal × 30

2 Late middle
Cossack Cossack Food × 270

BMaterials × 100

Metal × 20

2 Late middle
Hussaria Hussaria Food × 200

BMaterials × 150

Metal × 150

2 Late middle

Pier[]

Units Components Population Age Extra Info
Fishing Schooner Fisher Food × 100

BMaterials × 150

2 All
Galley Galley Food × 150

BMaterials × 300

4 All
Seige Ship Siege Ship BMaterials × 450

Metal × 150

4 All Requires research of Lightweight Catapult
Galeon Galeon Food × 300

BMaterials × 600

Metal × 200

6 Late Middle
Bombardier Ship Bombardier Ship BMaterials × 900

Metal × 300

6 Late Middle

Buildings Available[]


Buildings[]

Buildings Components Age Extra Info
Medieval Wall Icon Wall BMaterials × 50 All
House (Western Asia) thumbnail House BMaterials × 350 All
Warehouse (Eastern Europe) thumbnail Warehouse BMaterials × 400 All
Mill (Eastern Europe) thumbnail Mill Food × 300

BMaterials × 600

All Here you can spawn wheat to harvest for food
Barracks (Middle Ages) Icon Barracks BMaterials × 450

Metal × 150

All Here you can train melee infantry units
Forge (Eastern Europe) thumbnail Forge BMaterials × 450

Metal × 350

All Here you can make research upgrades
Workshop (Eastern Europe) thumbnail Workshop BMaterials × 400

Metal × 50

All Here you can train war machines
Pier (Middle Ages) Icon Pier BMaterials × 500 All Here you can train fishing boats and combat ships
Guardian tower (Eastern Europe) thumbnail Guardian tower Food × 140

BMaterials × 550

All

Research Available[]


Workshop[]

Research/Upgrade Resources Age Impact
Ballistic sight Ballistic sight BMaterials × 800

Metal × 200

All Increases cannon accuracy

Forge[]

Research/Upgrade Resources Age Impact
Metallic Tip Upgrade Metal tip BMaterials × 250

Metal × 200

All Increases damage of a spearmen
Grinding Stone Grinding stone BMaterials × 200

Metal × 200

All Increases damage with cutting weapons
Rawhide Bowstring Rawhide Bowstring Food × 200

BMaterials × 200

All Increases archer damage
Repeating Crossbow (Research) Crossbow Food × 250

BMaterials × 250

All Unlocks a possibility to train crossbowmen, horse- and unmounted ones
Pernach (Upgrade) Pernach Food × 200

BMaterials × 350

All Unlocks possibilty to train a warrior with a pernach
Granular Powder Granural Gunpowder Food × 500

BMaterials × 250

Metal × 200

Late middle Increase bullet damage
Wheel lock Wheel lock Food × 500

BMaterials × 250

Metal × 200

Late middle Increase musket shot speed

Pier[]

Research/Upgrade Resources Age Impact
Light Weight Catapult Lightweight catapult BMaterials × 300

Metal × 300

All Opens access to construction of a siege ship
Fishing Nets Fishing nets BMaterials × 700 All Increases speed of Fishers
Metal oar lock Metal Oarlock BMaterials × 1000 All Increases speed of all sailing vessels
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